Monthly Archives: December 2021

Deep Learning for Coders with Fastai and PyTorch

About This Book: Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide […]

Practical Natural Language Processing A Comprehensive

About This Book: Many books and courses tackle natural language processing (NLP) problems with toy use cases and well-defined datasets. But if you want to build, iterate, and scale NLP systems in a business setting and tailor them for particular industry verticals, this is your guide. Software engineers and data scientists will learn how to […]

Learning C# by Developing Games with Unity 5.x

About This Book Get to grips with the fundamentals of scripting in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new […]

Introduction to Game Design Prototyping and Development

Description: Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools―and that is exactly what this book provides. The first edition was frequently the top-selling game design book […]

Unity 5.x Cookbook

This book is for anyone who wants to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. From intermediate to advanced users, from artists to coders, this book is for you and everyone on your team!Intended for everyone who has the basics of using Unity, and a little […]

Unity in Action: Multiplatform game development in C#

Description: Manning’s bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You’ll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer.Foreword by Jesse Schell, […]

Unity Game Development in 24 Hours 4th Edition

Description: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through […]

Unity Game Development in 24 Hours 2th Edition

Description: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through […]

Game Development Projects With Unreal Engine

Book Description Game development can be both a creatively fulfilling hobby and a full-time career path. It’s also an exciting way to improve your C++ skills and apply them in engaging and challenging projects. Game Development Projects with Unreal Engine starts with the basic skills you’ll need to get started as a game developer. The […]

Learning C++ by creating games with UE4

Book Description: Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn […]