Category Archives: 3D

Unity 2020 By Example

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Key Features Gain a high-level overview of the Unity game engine while building your own games portfolio Discover best practices for implementing game animation, game physics, shaders, and effects Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents About this book(unity) The Unity game […]

Hands-On Game Development Patterns with Unity 2019

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Key Features Gain expertise in Industry Standard design patterns. Get your hands on popular patterns such as Observer, Singleton, State, and Factory. Leverage the power of C# coding to create solid architectures for your game projects. Book Description Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without […]

Learning Blender A Hands-On Guide to Creating

Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts […]

Beginning Blender: Open Source 3D Modeling, Animation

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell‘s Beginning Blender will give you the […]

Blender 2D Animation Guide to the Grease Pencil

Description: This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D Animation using the Grease Pencilas a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender […]

Modeling and Animation Using Blender

About this book (Blender): Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender […]

AutoCAD For Dummies 18th Edition

AutoCAD is the ubiquitous tool used by engineers, architects, designers, and urban planners to put their ideas on paper. It takes some AutoCAD know-how to go from a brilliant idea to a drawing that properly explains how brilliant your idea is. AutoCAD For Dummies helps you de-mystify the handy software and put the tools in AutoCAD […]

Creating Game Environments in Blender 3D

Description: Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You’ll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of Blender 3D […]

Blender For Dummies 4th Edition

Some of the dramatic visual effects you’ve seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital […]

Mind-Melding Unity and Blender for 3D Game Development

Book Description: Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you’ll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for […]