Category Archives: c#

Unity 2020 By Example

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Key Features Gain a high-level overview of the Unity game engine while building your own games portfolio Discover best practices for implementing game animation, game physics, shaders, and effects Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents About this book(unity) The Unity game […]

Hands-On Game Development Patterns with Unity 2019

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Key Features Gain expertise in Industry Standard design patterns. Get your hands on popular patterns such as Observer, Singleton, State, and Factory. Leverage the power of C# coding to create solid architectures for your game projects. Book Description Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without […]

Learning C# by Developing Games with Unity 5.x

About This Book Get to grips with the fundamentals of scripting in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new […]

Introduction to Game Design Prototyping and Development

Description: Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools―and that is exactly what this book provides. The first edition was frequently the top-selling game design book […]

Unity 5.x Cookbook

This book is for anyone who wants to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. From intermediate to advanced users, from artists to coders, this book is for you and everyone on your team!Intended for everyone who has the basics of using Unity, and a little […]

Unity in Action: Multiplatform game development in C#

Description: Manning’s bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You’ll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer.Foreword by Jesse Schell, […]

Unity Game Development in 24 Hours 4th Edition

Description: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through […]

Unity Game Development in 24 Hours 2th Edition

Description: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through […]

C# 8.0 in a Nutshell: The Definitive Reference

Description: When you have questions about C# 8.0 or .NET Core, this best-selling guide has the answers you need. C# is a language of unusual flexibility and breadth, but with its continual growth there’s so much more to learn. In the tradition of the O’Reilly Nutshell guides, this thoroughly updated edition is simply the best […]